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Misha
Misha tells the story of a young bird-like creature and their journey to save the world from an evil force called "The Goop." Misha visits colourful towns built along the Tree of Progress, guided by a mysterious voice sending vague messages about mastering the powers of the elements. Eventually, Misha learns the truth of what lies beneath their world's roots.
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Misha is an original concept by Arda Turkvan, with the game design document being created for a George Brown College student project. My contributions included writing the narrative section with the overarching story, worldbuilding, and character descriptions. I was also responsible for designing, editing, and formatting of the game design document.
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